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DCS Modules: Difference between revisions

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* ''Argo'' for [[UH-1H_Huey|UH-1H]] — join the Hellenic navy mission to the Black Sea region and operate your UH-1H off of the ‘Argo’ frigate in everything from cargo delivery to SAR to ASW.
* ''Argo'' for [[UH-1H_Huey|UH-1H]] — join the Hellenic navy mission to the Black Sea region and operate your UH-1H off of the ‘Argo’ frigate in everything from cargo delivery to SAR to ASW.
* ''The Big Show'' for [[Spitfire_L.F._Mk._IX|Spitfire L.F. Mk. IX]] — experience the massive air battles in the skies of Western Europe described in Pierre Clostermann’s similarly titled book.
* ''The Big Show'' for [[Spitfire_L.F._Mk._IX|Spitfire L.F. Mk. IX]] — experience the massive air battles in the skies of Western Europe described in Pierre Clostermann’s similarly titled book (requires the [[Normandy_1944|Normandy 1944]] terrain and [[WWII_Assets_Pack|WWII Asset pack]] modules).
* ''The Blue Nosed Bastards of Bodney'' for [[P-51D_Mustang|P-51D]] — take part in escorting large bomber formations, support the ground troops after D-day, or engage the Luftwaffe over the snowy hills of the Ardennes.
* ''The Blue Nosed Bastards of Bodney'' for [[P-51D_Mustang|P-51D]] — take part in escorting large bomber formations, support the ground troops after D-day, or engage the Luftwaffe over the snowy hills of the Ardennes (requires the [[Normandy_1944|Normandy 1944]] terrain and [[WWII_Assets_Pack|WWII Asset pack]] modules).
* ''The Border Campaign'' for [[Mi-8MTV2_Magnificent_Eight|Mi-8MTV2]] — support the special forces in deliveries, night raid, and ground support along the Republic's border.
* ''The Border Campaign'' for [[Mi-8MTV2_Magnificent_Eight|Mi-8MTV2]] — support the special forces in deliveries, night raid, and ground support along the Republic's border.
* ''Charnwood'' for [[P-51D_Mustang|P-51D]] — a reproduction of P-51D missions flown in support of the allied breakout of Normandy and the eventual capture of Caen (requires the [[Normandy_1944|Normandy 1944]] terrain module).
* ''Charnwood'' for [[P-51D_Mustang|P-51D]] — a reproduction of P-51D missions flown in support of the allied breakout of Normandy and the eventual capture of Caen (requires the [[Normandy_1944|Normandy 1944]] terrain and [[WWII_Assets_Pack|WWII Asset pack]] modules).
* ''The Enemy Within'' for [[A-10C_Warthog|A-10C]] — a campaign that puts you in cockpit of an A-10C Warthog, sent as a part of small US detachment to Georgia in order to help contain a growing threat from a terrorist organisation calling itself the "Caucasus Liberation Army" (CLA).
* ''The Enemy Within'' for [[A-10C_Warthog|A-10C]] — a campaign that puts you in cockpit of an A-10C Warthog, sent as a part of small US detachment to Georgia in order to help contain a growing threat from a terrorist organisation calling itself the "Caucasus Liberation Army" (CLA).
* ''The Georgian War'' for [[F-15C_Eagle|F-15C]] — this campaign puts you in the role of a pilot who arrives in Tbilisi as part of a small detachment intended to present the capabilities of the F-15C to the Georgian government.
* ''The Georgian War'' for [[F-15C_Eagle|F-15C]] — this campaign puts you in the role of a pilot who arrives in Tbilisi as part of a small detachment intended to present the capabilities of the F-15C to the Georgian government.
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* ''Memory of a Hero'' for [[Mi-8MTV2_Magnificent_Eight|Mi-8MTV2]] and [[Ka-50_Black_Shark_2|Ka-50]] — follow the continued story of helicopter pilot Sergey Pavlovich Borisov.
* ''Memory of a Hero'' for [[Mi-8MTV2_Magnificent_Eight|Mi-8MTV2]] and [[Ka-50_Black_Shark_2|Ka-50]] — follow the continued story of helicopter pilot Sergey Pavlovich Borisov.
* ''The Museum Relic'' for [[MiG-15bis|MiG-15bis]] and/or [[F-86F_Sabre|F-86F]] — a story driven campaign that takes place between the two small fictional countries of Matova and Obristen. As their war stretches on into its fifth year, both nations are feeling the strain of not being able to replenish any of their lost vehicles.
* ''The Museum Relic'' for [[MiG-15bis|MiG-15bis]] and/or [[F-86F_Sabre|F-86F]] — a story driven campaign that takes place between the two small fictional countries of Matova and Obristen. As their war stretches on into its fifth year, both nations are feeling the strain of not being able to replenish any of their lost vehicles.
* ''Operation Epsom'' for [[Spitfire_L.F._Mk._IX|Spitfire L.F. Mk. IX]] — battle German forces in the air and on the ground as the allies push south over 12 missions south of the Juno and Gold landing beaches (requires the [[Normandy_1944|Normandy 1944]] terrain module).
* ''Operation Epsom'' for [[Spitfire_L.F._Mk._IX|Spitfire L.F. Mk. IX]] — battle German forces in the air and on the ground as the allies push south over 12 missions south of the Juno and Gold landing beaches (requires the [[Normandy_1944|Normandy 1944]] terrain and [[WWII_Assets_Pack|WWII Asset pack]] modules).
* ''Operation Piercing Fury'' for [[A-10C_Warthog|A-10C]] — a story driven campaign consisting of you leading a forwarded deployed A-10C Warthog "Hawg" Flight in the Georgian Area of Operations (AO).
* ''Operation Piercing Fury'' for [[A-10C_Warthog|A-10C]] — a story driven campaign consisting of you leading a forwarded deployed A-10C Warthog "Hawg" Flight in the Georgian Area of Operations (AO).
* ''Republic'' for [[Ka-50_Black_Shark_2|Ka-50]] — a non-linear campaign with story arcs that branch based on your mission results.The campaign consists of 15 phases, which include 18 missions of various types.
* ''Republic'' for [[Ka-50_Black_Shark_2|Ka-50]] — a non-linear campaign with story arcs that branch based on your mission results.The campaign consists of 15 phases, which include 18 missions of various types.

Revision as of 23:41, 27 January 2019

“Modules” is the collective term for all manners of add-on content in DCS World. Be they the planes or terrains or general expansion gizmos, free or for pay, or even much of the community-made stuff, they all qualify as modules and will soon start piling up in the list at the lower edge of the DCS main screen. As a categorising factor, the main DCS install and the user's own DCS content library both contain “mods” directories, and anything that goes in there qualifies.

Indeed, it is almost easier to explain what does not count as modules: namely, individual missions, aircraft liveries (cockpit and aircraft skins), and some custom kneeboards. Everything else, and in particular the stuff you buy from the DCS shop, is a module, as are many of the more advanced tools and plugins that integrate with and add functionality to the game.

The freebies

These modules come included with the free DCS client

  • Su-25T icon.png Su-25T “Frogfoot” — an FC3-style simplified simulation of the modernised (and never deployed) Frogfoot.
  • TF-51D icon.png TF-51D Mustang — a full simulation of the of a two-seater training variant of the P-51 Mustang.
  • Caucasus icon.png Caucasus — the base terrain, setting of the 2008 Russio-Georgian war, covering Georgia, Abkhazia, South Ossetia, as well as the Russian Federation republics of Chechnya, Ingushetia, North Ossetia, Kabardino-Balkaria, Karachay-Cherkessia, and Adygea, and the Krasnodar krai.

Aircraft modules

The DCS aircraft modules can be separated into four main categories: full-sim jets, helicopters, and prop planes — all of which feature clicky cockpits and advanced systems simulation — and the Flaming Cliffs 3 aircraft, which are simplified, hotkey-driven sims that have been grandfathered in and inherited from Eagle Dynamics' older Lock-On: Modern Air Combat simulator.

The jets

  • A-10C icon.png A-10C Warthog — the poster child DCS module, for all your BRRRRRT needs.
  • AJS-37 icon.png AJS-37 Viggen — a Swedish supersonic nap-of-the-earth anti-shipping jet? Gör't (men som early access)!
  • AV-8B icon.png AV-8B NA Harrier — can't decide whether you want a plane or a helicopter? Why choose when you can just go VTOL? (early access)
  • C-101EB and CC Aviojet — Spanish airforce jet trainers and aerobatics aircraft (largely defunct early access)
  • FA-18C icon.png F/A-18C Hornet — for all your carrier-based multi-role needs (very early access).
  • F-5E icon.png F-5E-3 Tiger II — a simple and lightweight daytime jet fighter and trainer.
  • F-86F icon.png F-86F Sabre — a venerable Korean-war era early jet fighter.
  • Hawk T.1A — RAF jet trainer and aerobatics aircraft (largely defunct early access)
  • L-39 icon.png L-39C and ZA Albatros — two-seater (and MP multicrew) Czech training aircraft.
  • MiG-15 icon.png MiG-15bis — NATO designation “Fagot”, the main adversary of the F-86 Sabre.
  • MiG-21 icon.png MiG-21bis — NATO designation “Fishbed”, the world's most common fighter jet, and after all, what's not to love about a supersonic maze of switches with nuclear capabilities?
  • M2000C icon.png Mirage M-2000C — “La baguette”, a French supersonic lightweight multirole aircraft.

The sharks helos

  • Ka-50 icon.png Ka-50 Black Shark 2 — the oldest and, alongside the A-10, the most iconic of DCS modules, and the similarities with the A-10 do not end there.
  • Mi-8 icon.png Mi-8MTV2 Magnificent Eight — one of the most common helicopters in the world, and the base chassis of the Mi-17 “Hip”.
  • SA342 icon.png SA342L, M, Mistral, and Minigun Gazelle — anti-infantry, anti-tank, anti-air, and fancy light show versions of the Blue Thunder stunt double.
  • UH-1H icon.png UH-1H Huey — get your Vietnam on, and then crash due to a burned-out engine.

The props

  • Bf109 icon.png Bf 109 K-4 Kurfürst — late-war version of the classic 109.
  • CE2 icon.png Christen Eagle II — an aerobatic biplane to really make your co-op buddies nauseous.
  • Fw190 icon.png Fw 190 D-9 Dora — not as iconic as the 109, but still a cornerstone of German air action.
  • P-51D icon.png P-51D Mustang — I guess the yanks need to feel like they contributed too…
  • Spitfire icon.png Spitfire L.F. Mk. IX — fly a legend. Then try to land it. Good luck.
  • Yak-52 icon.png Yak-52 — when the L-39 is not trainer enough and WWII is too ancient, there is this late-'70s Soviet prop trainer (early access).

The Flaming Cliffs

Main article: Flaming Cliffs 3

FC3 icon.png These planes are essentially old LOMAC add-ons that have been reimplemented within DCS. They offer simplified flight modelling and very little in the way of systems modelling compared to the full sims, and also use hotkeys rather than clicky cockpits for controls. While they can be bought individually, one should never do so. Instead, the Flaming Cliffs 3 package contains them all for a much smaller sum.

Eagle Dynamics have announced that the The Flaming Cliffs 3 package will be deprecated some time Soon™, to be replaced by the “Modern Air Combat” module — an expandalone of sorts mainly aimed at attracting new players to the genre in general, and DCS in particular, using both old FC3 aircraft and new simplified versions of some of the existing full-sim modules.

Terrain modules

  • Nevada icon.png Nevada Test and Training Range (NTTR) — lousy with tourists, nuclear pockmarks, and UFOs, this patch of mountainous desert around Las Vegas offers lots of room and different possibilities for all kinds of training scenarios.
  • Normandy icon.png Normandy 1944 — from Cherbourgh to Le Havre, this map covers not just the French but also a sliver of the English side of the channel, and allows for many recreations of those early days in June.
  • PersianGulf icon.png Persian Gulf — previously advertised as the “Strait of Hormuz,” this map covers the southern coast of Iran and the northern tips of UAE and Oman. Ghorbanifar-provided Hawk batteries not included.

Add-on modules

  • CA icon.png Combined Arms — take control over ground forces, either indirectly as a tactical commander or directly as a driver or gunner of most vehicles.
  • NS 430 Navigation system — an onboard GPS (totally not the Garmin 430) that works in most aircraft without built-in advanced nav system, and that can be additionally expanded for the Mi-8MTV2 and the L-39.
  • WWII Assets Pack — additional static and active units and decorations for mission- and campaigns set on the Normandy 1944 map.

Campaign modules

The paid campaigns for DCS can generally be divided into four different categories: training campaigns, exercises, conflicts, and peaceful tests of operational and systems skills. Aside from the specific aircraft being flown, some campaigns also require other terrain modules. Aside from these, most modules come with one or two built-in campaigns.

Training campaigns

  • Basic Flight Training Qualification (BFTQ) for A-10C — a set of flight qualification and performance check rides, including emergency procedures.
  • Advanced Aircraft Training Qualification (AATQ) for A-10C — continue form BFT with this set advanced flight task qualifications and performance check rides, including in-air refuelling, night operations, threat avoidance, and unguided weapon delivery.
  • Tactical Training Qualification Campaign (TTQC) for A-10C — continue on from AATQ with this set of ground attack qualification and performance check rides, including CAS, SEAD, and interaction with ground forces.
  • Aggressors Basic Fighter Maneuvers (BFM) for F-5E — learn the basics of dissimilar air combat as part of the 65th Aggressor Squadron at Nellis AFB (requires the NTTR terrain module).
  • Aggressors Air Combat Maneuver (ACM) for F-5E — move on from BFM to hone your dissimilar air combat skills as part of the 65th Aggressor Squadron at Nellis AFB (requires the NTTR terrain module).
  • Aggressors BFM for F-15C — relearn the basics, this time in a heavier, more powerful aircraft, once again joining the Nellis 65th Aggressor Squadron (requires the NTTR terrain module).
  • Kursant for L-39 — before you're allowed into the larger MiG and Sukhoi interceptors, you must prove your worth as a “kursant” — cadet — in the L-39 training aircraft.

Exercise campaigns

  • 16-2 Red Flag for A-10C — join the Red Flag exercise held in Nevada and hone your skills in a complex combat arena (requires the NTTR terrain module).
  • 16-2 Red Flag for AJS-37 — nu ska vi ut och härja; supa och slåss och svärja; bränna röda stugor, slå små barn, och säga fula ord… (requires the NTTR terrain module).
  • 16-2 Red Flag for F-15C — fly CAP and escort for other combat elements as another Red Flag exercise comes to Nevada (requires the NTTR terrain module).
  • M-2000C Red Flag Campaign by Baltic Dragon for M-2000C — take on the responsibilities of a multirole aircraft in a Red Flag exercise held in Nevada (requires the NTTR terrain module).

Conflict campaigns

  • Argo for UH-1H — join the Hellenic navy mission to the Black Sea region and operate your UH-1H off of the ‘Argo’ frigate in everything from cargo delivery to SAR to ASW.
  • The Big Show for Spitfire L.F. Mk. IX — experience the massive air battles in the skies of Western Europe described in Pierre Clostermann’s similarly titled book (requires the Normandy 1944 terrain and WWII Asset pack modules).
  • The Blue Nosed Bastards of Bodney for P-51D — take part in escorting large bomber formations, support the ground troops after D-day, or engage the Luftwaffe over the snowy hills of the Ardennes (requires the Normandy 1944 terrain and WWII Asset pack modules).
  • The Border Campaign for Mi-8MTV2 — support the special forces in deliveries, night raid, and ground support along the Republic's border.
  • Charnwood for P-51D — a reproduction of P-51D missions flown in support of the allied breakout of Normandy and the eventual capture of Caen (requires the Normandy 1944 terrain and WWII Asset pack modules).
  • The Enemy Within for A-10C — a campaign that puts you in cockpit of an A-10C Warthog, sent as a part of small US detachment to Georgia in order to help contain a growing threat from a terrorist organisation calling itself the "Caucasus Liberation Army" (CLA).
  • The Georgian War for F-15C — this campaign puts you in the role of a pilot who arrives in Tbilisi as part of a small detachment intended to present the capabilities of the F-15C to the Georgian government.
  • Frontline Georgia for Combined Arms — experience many different aspects of Combined Arms combat in DCS World, from commanding a large number of units over a number of different objectives to sitting in a tank and commanding a platoon of tanks from the driver's seat.
  • High Stakes for P-51D — as pilot-for-hire Vasily Sinitsa you have been promised mountains of money. In return, you must fly and master the venerable Mustang over a string of 15 missions.
  • Memory of a Hero for Mi-8MTV2 and Ka-50 — follow the continued story of helicopter pilot Sergey Pavlovich Borisov.
  • The Museum Relic for MiG-15bis and/or F-86F — a story driven campaign that takes place between the two small fictional countries of Matova and Obristen. As their war stretches on into its fifth year, both nations are feeling the strain of not being able to replenish any of their lost vehicles.
  • Operation Epsom for Spitfire L.F. Mk. IX — battle German forces in the air and on the ground as the allies push south over 12 missions south of the Juno and Gold landing beaches (requires the Normandy 1944 terrain and WWII Asset pack modules).
  • Operation Piercing Fury for A-10C — a story driven campaign consisting of you leading a forwarded deployed A-10C Warthog "Hawg" Flight in the Georgian Area of Operations (AO).
  • Republic for Ka-50 — a non-linear campaign with story arcs that branch based on your mission results.The campaign consists of 15 phases, which include 18 missions of various types.
  • Stone Shield for A-10C — you are assigned to the 445th Air Expeditionary Wing in 2015, just as Abkhazia, South Ossetia and Russia have announced the start of the "Caucasus-2015" military exercise.
  • The Ultimate Argument for Su-27 — a campaign based on a fictional Caucasus conflict scenario, into which border states of the region got involved.

Peaceful campaigns

  • Oilfield Campaign for Mi-8MTV2 — you think ferrying special forces into combat is hard? Try hauling tonnes of drilling equipment to far-flung outposts with nothing to guide you but weak radio signals and your (hopefully) trusty doppler nav suite.