Persian Gulf

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AlphaIcon.png This is an alpha module.

This module is still being developed and is missing central features and equipment options. While it is playable, it may have major bugs, and procedures may have inconsistent or unexpected results. The intrepid and very interested may want to buy it; others should probably wait for a more stable or complete release.


PersianGulf icon.png

Originally called “Strait of Hormuz,” the Persian Gulf map is said to be a new concept for DCS World: an expandable expansion. It covers roughly 300×300 nautical miles around the (previously) eponymous sea strait, and in while there was some initial talk about eventually expanding the map, future changes to the area will mainly consist of adding more airports, details, and decorations, especially on the Iranian side.[1]

The map encompasses a fair portion of the UAE, the northern tip(s) of Oman, and the southern coast of Iran. This includes the cities of Abu Dhabi, Dubai, Bandar Abbas and Bandar Lengeh — old-timey simulator players may still have nightmares of seeing the message “Hawk launched from…” related to the latter two from back in the F-15 Strike Eagle II days.

Strait of Hormuz

In terms of actual geography, the map shares a lot of similarities with NTTR, with its vast stretches of deserts, its mountainous regions, and its large modern metropolitan areas, but it also shares an important feature with the Caucasus map: lots and lots of open water. It is a narrow strait between the Persian Gulf and Gulf of Oman, after all, and it is a water border at that. Instead of the large columns of tanks rolling over the border or across some desert shooting range, this map offers a backdrop for large naval action and island hopping. A third of the available airports sit on small contested islands, and more islands still are available for evil mission makers to place SAM sites on — no terrain masking is available over the water.

In terms of map features, a fair amount of airports are available with a good spread between them: small, fast ground attack packages can be made just as easily as long-range CAPs and fuel-demanding deep strike missions. The region offers a good mix of navigation options, depending on which side of the map you are on: TACAN, VOR, and NDBs are all available (but no RSBN/ИСКРА or ARK beacons for the older Russian planes), and most larger airports offer ILS as well — at a later stage, AWLS and TILS may be added as well, but time will tell.


  • 310,000km² of modelled terrain, including large stretches of open water.
  • 19 airports, ranging from large multiple-runway international hubs to tiny barely-above-dirt strips.
  • A wide and scattered mix of navigation options, including TACAN, VOR, and NDBs.
  • Recreations of numerous famous landmarks in and around the area.

Missing features

The Persian Gulf module is labelled as “early access” in the DCS shop in part because of the vague plans of offering further additions to the map, and in part because it currently does not come with kneeboard navigational charts and similar supplementary materials.

Links and files


More information

DCS World
Terrain modules Caucasus · Nevada Test and Training Range (NTTR) · Normandy 1944 · Persian Gulf