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=== Currently available modules ===
=== Currently available modules ===


* Aircraft: [[A-10C_Warthog|A‑10C Warthog]] · [[AJS-37_Viggen|AJS‑37 Viggen]] · [[AV-8B_NA_Harrier|AV‑8B NA Harrier]] · C‑101EB and CC Aviojet, · [[FA-18C_Hornet|F/A‑18C Hornet]] · [[F-5E-3_Tiger_II|F‑5E‑3 Tiger II]] · [[F-86F_Sabre|F‑86F Sabre]] · Hawk T.1A · [[L-39_Albatross|L‑39C and ZA Albatross]] · [[Mirage_M2000C|Mirage M2000C]] · [[MiG-15bis|MiG‑15bis]] · [[MiG-21bis|MiG‑21bis]].
* Aircraft: [[A-10C_Warthog|A‑10C Warthog]] · [[AJS-37_Viggen|AJS‑37 Viggen]] · [[AV-8B_NA_Harrier|AV‑8B NA Harrier]] · C‑101EB and CC Aviojet, · [[FA-18C_Hornet|F/A‑18C Hornet]] · [[F-5E-3_Tiger_II|F‑5E‑3 Tiger II]] · [[F-86F_Sabre|F‑86F Sabre]] · Hawk T.1A · [[L-39_Albatross|L‑39C and ZA Albatross]] · [[MiG-15bis|MiG‑15bis]] · [[MiG-21bis|MiG‑21bis]] · [[Mirage_M2000C|Mirage M2000C]].
** Helicopters: [[Ka-50_Black_Shark|Ka‑50 Black Shark 2]] · [[Mi-8MTV2_Magnificent_Eight|Mi‑8MTV2 Magnificent Eight]] · [[SA342_Gazelle|SA342L M and Mistral Gazelle]] · [[UH-1H_Huey|UH‑1H Huey]].
** Helicopters: [[Ka-50_Black_Shark|Ka‑50 Black Shark 2]] · [[Mi-8MTV2_Magnificent_Eight|Mi‑8MTV2 Magnificent Eight]] · [[SA342_Gazelle|SA342L M and Mistral Gazelle]] · [[UH-1H_Huey|UH‑1H Huey]].
** WWII prop planes:  [[Bf-109_K-4_Kurfurst|Bf‑109 K‑4 Kurfürst]] · [[Fw-190_D-9_Dora|Fw‑190 D‑9 Dora]] · [[P-51D_Mustang|P‑51D Mustang]] · [[Spitfire_LF_Mk_IX|Spitfire L.F. Mk IX]].
** WWII prop planes:  [[Bf-109_K-4_Kurfurst|Bf‑109 K‑4 Kurfürst]] · [[Fw-190_D-9_Dora|Fw‑190 D‑9 Dora]] · [[P-51D_Mustang|P‑51D Mustang]] · [[Spitfire_LF_Mk_IX|Spitfire L.F. Mk IX]].

Revision as of 00:06, 27 May 2018

Freebies — what's in the box?

The free, base DCS World package comes with one full-sim aircraft module, the TF‑51D Mustang; one simplified-sim (“FC3-style”) aircraft, the Su‑25T “Frogfoot”; and one piece of terrain, the Caucasus region.

The modules

Main article: DCS Modules

DCS content is divided into “modules.” There are generally four kinds: aircraft, terrain, add-ons, and campaigns. Aircraft modules are pretty much what it says on the tin: a single aircraft, occasionally with a few variants thrown in, and often accompanied by single campaign. Terrains are the world maps in which your mission take place. Add-ons are an odd mix of speciality content for specific purposes — there is no real coherent theme other than that they require some other module to really add anything useful. Campaigns, finally, are just that: a set of missions for a specific aircraft and terrain (having both as a prerequisite in order for the campaign to run).

Currently available modules