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  • ...rst newsletter of 2020, Eagle Dynamics announced the release of a new free terrain for [[Digital_Combat_Simulator|DCS: World]] to supplement the aged [[Caucas ...It is meant to have a have some inherent sense of balance in terms of what terrain is available for both red and blue coalition (that is, both will mostly be
    2 KB (346 words) - 07:49, 4 July 2021
  • [[File:Channel icon.png|frameless|left]] The Channel is the second WWII terrain for [[Digital_Combat_Simulator|DCS: World]] to supplement the [[Normandy 19 ...m from those wanting historical accuracy in their WWII DCS:ing, since this terrain offers none due to this mismatch. It also drew criticism since it is just a
    3 KB (479 words) - 03:40, 2 October 2020
  • ...f historical and mythical terrain in-between. Any mission designed in this terrain is bound to upset ''someone'' because of what you decide to bomb on behalf ...om enemies in) and rolling hills even in the more sparse regions. The only terrain feature that is really missing to fulfil all mission needs is an interestin
    5 KB (743 words) - 18:03, 27 June 2021
  • ...ill are available for evil mission makers to place SAM sites on — no terrain masking is available over the water. * 600,000km² of modelled terrain, including large stretches of open water.
    4 KB (598 words) - 23:47, 4 November 2020
  • For all the [[Digital_Combat_Simulator|DCS World]] propellerheads, this is a terrain module to provide an appropriate backdrop for all those old-timey fights. T * 90,000km² of modelled terrain (a fair amount of which, admittedly, is open water).
    4 KB (601 words) - 16:53, 11 July 2020
  • It is also [[Digital_Combat_Simulator|DCS World's]] second terrain module — or the first one you had to pay for — after the free [ ...with a fair amount of claustrophobic canyons to blast through to hone your terrain masking skills. Downtown Las Vegas and nearby Boulder City and Pahrump offe
    4 KB (619 words) - 16:53, 11 July 2020
  • [[Category:Terrain]][[Category:Modules]]
    2 KB (278 words) - 06:03, 15 July 2018
  • ...us]] region. In 2020, it is planned to be further supplemented by a second terrain: the [[Mariana Islands]]. ...gns, finally, are just that: a set of missions for a specific aircraft and terrain (having both as a prerequisite in order for the campaign to run).
    8 KB (1,235 words) - 03:34, 13 January 2022
  • ...nal controller. Marked by coordinates (lat/long, MGRS, etc.), conspicuous terrain feature, or other identifiable object which is given a name or number, it i
    3 KB (431 words) - 20:55, 12 June 2020
  • ...C_Warthog|A-10C]] aircraft and the [[Nevada_Test_and_Training_Range|NTTR]] terrain modules to take part in this campaign.
    3 KB (546 words) - 17:04, 11 July 2020
  • Fortunately, the terrain is what it is. There are only so many ways they can come through with any k ...M-2000C is more commonly used as a fast interceptor. Here, the setup, the terrain, and the mix of enemy units makes it necessary to spot targets from much fa
    7 KB (1,127 words) - 11:29, 18 April 2020
  • ...asus icon.png|20px|frameless|link=Caucasus]] [[Caucasus]] — the base terrain, setting of the 2008 Russio-Georgian war, covering Georgia, Abkhazia, South * [[Mariana Islands]] — a second planned free terrain acting as a playground for the upcoming [[Supercarrier]] module, covering G
    26 KB (4,167 words) - 12:18, 17 June 2021
  • ...ng_Cliffs_3|FC3]] aircraft and the [[Nevada_Test_and_Training_Range|NTTR]] terrain modules to take part in this campaign.
    4 KB (608 words) - 17:04, 11 July 2020
  • ...rcraft. Obviously, you need to own both the F-5E-3 aircraft and the Nevada terrain modules to use this Campaign.
    4 KB (725 words) - 17:04, 11 July 2020
  • ...NTTR]]. Obviously, you need to own both the F-5E-3 aircraft and the Nevada terrain modules to use this Campaign.
    4 KB (713 words) - 17:03, 11 July 2020
  • * Moving map display with terrain and altitude warning indications. It is also meant to contain navigation and terrain data and tools for planning routes between and approaches to airports, whic
    10 KB (1,619 words) - 19:42, 18 February 2023
  • ...red. If you want to add kneeboards that similarly only apply to a specific terrain, they need to go here. Altering these two directories is for all intents an
    6 KB (1,007 words) - 00:44, 1 October 2020
  • ...by any of those units will simply not show up — at higher settings, terrain masking and radar elevation limits come into play as well, offering even mo ...you can manage the ''clutter level'' of the map: the opacity and colour of terrain features such as rivers, mountains, towns, roads, and borders; target filte
    20 KB (3,458 words) - 18:48, 28 May 2020
  • ...the outer range of Ras Al Khaimah SAM batteries but should be shielded by terrain. Expect defensive air response from Khasab and Sharjah air bases, as well a
    5 KB (761 words) - 03:28, 20 December 2020
  • Terrain will most likely interfere with reception and final attack ingress needs to
    5 KB (808 words) - 02:27, 20 December 2020
  • ...epaired at all. Managing engine RPM and keeping appropriate speed for the terrain is crucial. You can break your tracks on stumps if you race through the fo
    6 KB (858 words) - 19:55, 10 April 2021
  • ...map with this kind of system, rather than having the system built into the terrain itself.
    8 KB (1,085 words) - 04:58, 22 November 2020
  • ...ood read back, request 1 Maverick on target, run-in from north-east due to terrain''
    7 KB (1,067 words) - 13:44, 3 November 2022
  • ...steerpoints, mark points, initial points, airfield data, weather data, and terrain data. ...and weapon impact points, including automated adjustments for weather and terrain conditions.
    15 KB (2,654 words) - 11:36, 17 June 2021
  • ...eats in the game. While it's quite conceivable to fly low and fast to use terrain masking to close to range, the reality is that most of the emitters you cou
    7 KB (1,272 words) - 16:16, 19 October 2020
  • The free DCS package comes with one piece of terrain: [[Caucasus]]; one full-sim, clicky-cockpit aircraft: the unarmed [[P-51D_M ...opular and most widely used alternate terrain, offering similar variety in terrain as Caucasus but being… just ''somewhere else'' than the Caucasus reg
    27 KB (4,662 words) - 17:05, 4 July 2020
  • ...[Nevada_Test_and_Training_Range|Nevada]] and [[Persian_Gulf|Persian Gulf]] terrain modules, mainly for use with the built-in single-player mission generator.
    11 KB (1,833 words) - 21:29, 1 February 2019
  • * The first ground radar in DCS, including a low-light/low-visibility terrain avoidance mode.
    16 KB (2,632 words) - 20:10, 27 January 2021
  • * Terrain-following radar and LANTIRN overlays.
    15 KB (2,670 words) - 19:34, 30 July 2021
  • # Select the terrain you want to use. You ''can'' load weather profiles across different terrain
    30 KB (5,089 words) - 21:23, 2 September 2019
  • # CM-802AKG TV camera can only see terrain as far as your view distance. Adjust your setting prior to use.
    23 KB (4,024 words) - 11:24, 3 December 2020
  • ...well as ignoring the presence of CIWS systems), but if you can use coastal terrain to get close and personal, the missiles will not be able to hit you.
    49 KB (7,320 words) - 19:02, 2 February 2021
  • Hormuz Series part 1 (Requires the [[Persian_Gulf|Persian Gulf]] terrain module).
    36 KB (5,967 words) - 20:09, 27 January 2021
  • ...d other missiles, and chew up dozens of aircraft in just a minute. Keeping terrain between yourself and the missile site is about the only real evasion techni
    85 KB (12,925 words) - 18:07, 29 March 2021
  • For spotting targets below you, terrain and sunlight/shadow play a much bigger factor. Try to have the sun on the o
    86 KB (14,904 words) - 20:00, 10 April 2021
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