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  • ...cannons, flak, barrage balloons and the like) for the German side, and on aircraft, ships, and lighter vehicles on the allied side. Vague promises have been m ...a bit thin on content, although more will be added over time. As more prop aircraft are added and more campaigns are made for those planes, the more there will
    3 KB (455 words) - 03:42, 2 October 2020
  • ...o supplement the [[Normandy 1944|Normandy]] map. However, unlike all other WWII content released for DCS so far, the Channel is not set in mid-to-late 1944 ...p instantly draw criticism from those wanting historical accuracy in their WWII DCS:ing, since this terrain offers none due to this mismatch. It also drew
    3 KB (479 words) - 03:40, 2 October 2020
  • ...e [[Modern Air Combat]] versions are simplified versions of already simple aircraft, there is not a whole lot to do in them other than to point a target reticu ...the leap forward the MiG-15bis represents needs to be measured against the WWII prop planes that preceded it, not with anything that followed afterwards (i
    4 KB (685 words) - 09:56, 22 July 2018
  • ...e [[Modern Air Combat]] versions are simplified versions of already simple aircraft, there is not a whole lot to do in them other than to point a target reticu …but other than that, it's a really easy and hands-on aircraft to fly. Just be careful not to yank on the throttle too much, since that wi
    4 KB (589 words) - 09:53, 22 July 2018
  • ...us]] map. As the game has grown, it has come to cover a far wider array of aircraft, eras, and combat scenarios than it was originally designed for, and the ne ...ands” map is meant to be suitable and applicable for both modern and WWII scenarios. It is meant to provide a logical use for the new Chinese assets
    2 KB (346 words) - 07:49, 4 July 2021
  • The end of WWII, two radical new technologies entered warfare: nuclear weapons and jet engi ...strange place between the earlier, almost completely mechanical and manual WWII prop fighters, and the systems-heavy and highly automated modern jet fighte
    7 KB (1,242 words) - 15:08, 12 July 2021
  • ...t the early stages of WWII. When first introduced, it was a highly capable aircraft compared to what else was out at the time — it essentially followed t The I-16 is an early and very simple aircraft. This is readily apparent in what the module provides for the player:
    6 KB (932 words) - 17:06, 11 July 2020
  • ...also took on, and remains in, the role of an easy-to-fly agile aerobatics aircraft. In the context of [[Digital_Combat_Simulator|DCS World]], it serves almost ...planes, which would provide them with a broader foundation to build future aircraft. Since they do a fair amount of commission work, this would allow them to a
    7 KB (1,199 words) - 17:05, 11 July 2020
  • ! Role !! [[/Western|Western]] !! [[/Eastern|Eastern]] !! [[/WWII|WWII]] * [[/WWII#2cm_Flak_38|2cm Flak 38]]
    15 KB (2,176 words) - 18:16, 22 July 2021
  • ...whether ''it'' or the [[Spitfire_L.F._Mk._IX|Spitfire]] is the more iconic aircraft. Almost as many wars have been started over whether or not it should be cal The Bf 109 K-4 is very stable aircraft, which is a good thing since the only trimming option is on the elevators &
    7 KB (1,100 words) - 03:08, 29 October 2020
  • ...hey are in real life, being the first and most thoroughly developed of the WWII prop planes the game has on offer. The for-pay module features the actual s The P-51D is a straight-forward aircraft. It comes with:
    8 KB (1,260 words) - 04:36, 29 October 2020
  • ...s much more in line with what we have come to expect from later-generation aircraft. They are no longer torque-heavy tail-draggers, but are not yet loaded with …but other than that, it's a really easy and hands-on aircraft to fly. Just be careful not to yank on the throttle too much, since that wi
    8 KB (1,258 words) - 03:47, 29 October 2020
  • ...y airfield. At the same time, should one try to use the map for any modern aircraft, the realisation quickly sinks in that most of these airports cannot be use * [[WWII_Assets_Pack|WWII Assets Pack]]
    4 KB (601 words) - 16:53, 11 July 2020
  • ...nt as modules: namely, individual missions, aircraft liveries (cockpit and aircraft skins), and ''some'' custom kneeboards. Everything else, and in particular == Aircraft modules ==
    26 KB (4,167 words) - 12:18, 17 June 2021
  • ...rs and bombers, this group advocated cheap, simple, nimble, single-purpose aircraft focused on two key roles: in-close dogfighting (because BFR was a fool's er ...R/dogfighter/fighter-bomber platform onto which every conceivable piece of aircraft tech could be (and was) bolted, creating the multiest-rolliest thing in the
    15 KB (2,670 words) - 19:34, 30 July 2021
  • ...e_box.3F|free package]] is nice enough, but limited, and the [[DCS_Modules|aircraft modules]] that are DCS's claim to fame cost. Some of them cost a lot. And t ...e that this only covers a small fraction of what even a moderately complex aircraft expects you to bind and immediately have at hand (for comparison, the Warth
    27 KB (4,662 words) - 17:05, 4 July 2020
  • ...recious ordnance on something that does not actually reduce the threat for aircraft in the area. ...ruin the surprise, as will the faked SA data loading that is integrated in aircraft such as the [[F-16C_Viper|F-16]], [[FA-18C_Hornet|F/A-18]], and [[Ka-50_Bla
    85 KB (12,925 words) - 18:07, 29 March 2021
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