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  • Turn radar (I key) or electro-optical systems (O key) on.
    (If using the radar, you can also use RAltI and RShiftI to change the tracking mode and frequency.)
  • Press 2 to enter BFR master mode.
  • Press D to select a missile type.
  • Use RShift, and RShift/ to shift the scan zone left or right to where you expect the target to be.
  • If using the radar, and based on GCI or AWACS information, use RShift; and RShift. to set the predicted relative altitude (in km), and RCtrl- and RCtrl= to set the predicted range to the target.
    (This both filters targets and sets the elevation of the radar antenna. Get it wrong and you will see nothing.)
  • If a potential target is detected, dotted lines will appear on the HUD — the more dots, the larger the target; the higher up on the HUD, the longer the range.
    (If using the radar, IFF will also be in effect: a double line means a friendly target; a single line means enemy.)
  • Use the ;, ,, . and / keys to move the TDC over to a target. Press Enter to enter single-target tracking.
  • On the {{{1}}} side of the HUD, bars will indicate the launch zone of the selected weapon.
  • If launch parameters are met, “LA” (“ПР” in Russian cockpits) will be displayed.
    (If IFF is used, launch request will be denied for any friendly targets.)
  • Press Space to fire.
    (If using a semi-active radar missile like the R-27R or -ER, you must maintain STT lock-on until the target is hit.)

Once in the merge, you will probably want to switch to one of the close-range master modes, like longitudinal mode (press 6 key) or HMD mode (5) and use those in conjunction with the radar (I) to lock and engage targets.